Article Progressive classic MU

Stats and builds

Guide

Every character has four stats: Strength, Agility, Vitality and Energy. The Dark Lord also has Command. This page says what each stat gives, the numbers our server uses, and which skills each class can learn.

Requirements

  • Stats go up when you level up, and from some quests. You spend the points in the character window with the + buttons.
  • Some items need a minimum Strength or Agility to wear. Check the item before you spend points.

The stats at a glance

Stat Short What it gives
Strength Str Physical damage, Attack Rate, Max AG and Max Shield. Needed for most weapons and armour
Agility Agi Attack speed, defense, defense rate, attack rate, Max AG and Max Shield. Needed for bows and most armour
Vitality Vit Max HP, Max AG and Max Shield
Energy Ene Max mana, wizardry damage (Dark Wizard), physical damage (Magic Gladiator and Dark Lord), Max AG and Max Shield
Command Cmd Dark Lord only. Pet damage, Max AG, Max Shield, Attack Rate and guild size

On our server Command is stored as Leadership.

Points per level

Class Start Str Start Agi Start Vit Start Ene Start Cmd Points per level
Dark Wizard 18 18 15 30 - 5
Dark Knight 28 20 25 10 - 5
Fairy Elf 22 25 20 15 - 5
Magic Gladiator 26 26 26 26 - 7
Dark Lord 26 20 20 15 25 7
  • The second and third classes keep the same start stats and points as their first class.
  • Magic Gladiator and Dark Lord get 7 points per level. The others get 5.
  • The Gain Hero Status quest adds 1 point per level from level 220. Points from other quests are not checked yet, so they are left off this page.

Derived numbers

These are classic MU's formulas. "Level" is the character level. Use the window to see your own numbers.

Max HP and Max mana

Class Max HP Max mana
Dark Wizard 30 + Level + 2 x Vit 2 x Ene + 2 x Level
Dark Knight 35 + 2 x Level + 3 x Vit 10 + Ene + 0.5 x Level
Fairy Elf 39 + Level + 2 x Vit 6 + 1.5 x Ene + 1.5 x Level
Magic Gladiator 57 + Level + 2 x Vit 7 + 2 x Ene + Level
Dark Lord 48.5 + 1.5 x Level + 2 x Vit 38 + 1.5 x (Ene - 15) + Level
  • Vitality gives the most HP on a Dark Knight. Each point gives 3 HP.
  • Energy gives the most mana on a Dark Wizard and Magic Gladiator.
  • Dark Lord mana counts Energy above 15 only.

Max AG

AG is the ability gauge. Skills that cost AG use it.

Class Str Agi Vit Ene Cmd
Dark Wizard 0.2 0.4 0.3 0.2 -
Dark Knight 0.15 0.2 0.3 1.0 -
Fairy Elf 0.3 0.2 0.3 0.2 -
Magic Gladiator 0.2 0.25 0.3 0.15 -
Dark Lord 0.3 0.2 0.1 0.15 0.3
  • Each number is AG per point of that stat.
  • Dark Knight gets most of its AG from Energy.

Damage

Classic MU gives these numbers per point of each stat.

Class Min damage Max damage
Dark Knight Str / 6 Str / 4
Fairy Elf, with a bow (2 x Agi + Str) / 14 (2 x Agi + Str) / 8
Magic Gladiator (2 x Str + Ene) / 12 (2 x Str + Ene) / 8
Dark Lord (2 x Str + Ene) / 14 (2 x Str + Ene) / 10
Dark Wizard, Soul Master, Grand Master, Magic Gladiator (spells) Ene / 9 Ene / 4
  • Dark Wizard and its second and third classes use spells. Their damage comes from Energy.
  • Magic Gladiator uses both. Its spells follow Energy, its blade follows Strength and Energy.
  • Fairy Elf damage comes from the bow. Agility is the big part.
  • Dark Lord Command adds damage too: 0.125 to 0.25 per point to its pet Dark Raven. With a scepter equipped, the Dark Lord's own hits get 1 more damage per Command point.

Attack speed and defense

Class Attack speed per Agi Base defense per Agi Defense rate per Agi (PvM) Defense rate per Agi (PvP)
Dark Wizard 0.05 0.25 0.33 0.25
Dark Knight 0.067 0.33 0.33 0.5
Fairy Elf 0.02 0.1 0.25 0.1
Magic Gladiator 0.067 0.2 0.33 0.25
Dark Lord 0.1 0.14 0.14 0.5
  • Defense rate on PvP also adds 2 per character level, for every class.

Attack Rate

Class Attack Rate (PvM) Attack Rate (PvP)
Dark Wizard, Dark Knight, Fairy Elf, Magic Gladiator 5 x Level + 1.5 x Agi + 0.25 x Str 3 x Level + Agi x 4 (Dark Wizard)
Dark Lord 5 x Level + 2.5 x Agi + Str / 6 + 0.1 x Cmd 3 x Level + 4 x Agi
  • Attack Rate is the hit chance. It goes up with Level and Agility.
  • The PvP Agility number is different for each class: Dark Wizard 4, Dark Knight 4.5, Fairy Elf 0.6, Magic Gladiator 3.5, Dark Lord 4.

Command (Dark Lord only)

  • Command helps the Dark Lord's pets and guild.
  • Each point gives Max AG 0.3 and Attack Rate 0.1.
  • Dark Raven damage: 0.125 to 0.25 per Command point, plus 15 per pet level. Raven attack speed: 0.02 per point.
  • Fenrir base damage: one third of a point per Command point.
  • Guild size: Level / 10 for every class. A Dark Lord adds Command / 10 on top.
  • Command has its own skill rules. Some Dark Lord scrolls ask for a Command number. See the skill tables below.

Fruits

Fruits add points to a stat. You use them on the character. Each fruit is one kind: Energy, Stamina (Vitality), Agility, Strength or Command.

  • Make a fruit with the Chaos Goblin mix. You need one Jewel of Creation and one Jewel of Chaos, plus 3,000,000 Zen. The success rate is 90%.
  • You must be level 10 or higher to use a fruit.
  • Take off all your gear before you use a fruit. The game will not let you use one while anything is worn.
  • Only a Dark Lord can use a Command fruit.
  • A fruit adds a few points to its stat. Points come back if you reset.
  • Fruit points cannot go higher than their set maximum.

Stat reset

  • Stat Reset is a coin shop item. It sets your stats back to the class start. All the points come back to spend.
  • Nothing can be worn when you use it.
  • You can use it once every 3 days per character.
  • It costs 500 W Coin on our server.
  • The Reset Fruit items are not for sale on our server.

Skills by class

Skills come from three places:

  • Scrolls and orbs. You read them to learn the skill. Each one asks for a character level and some stats.
  • Weapons and shields. Some weapons give a skill while you wear them. The weapon asks for its own Strength or Agility.
  • Quests and pets. Some skills come from a quest or a pet.

Dark Wizard, Soul Master and Grand Master

Scroll Skill Level Energy Classes
Scroll of Fire Ball Fire Ball 5 40 Dark Wizard, Soul Master, Grand Master, Magic Gladiator, Duel Master
Scroll of Power Wave Power Wave 9 56 Same as above
Scroll of Lighting Lightning 13 72 Same as above
Scroll of Poison Poison 30 140 Same as above
Scroll of Meteorite Meteorite 21 104 Same as above
Scroll of Ice Ice 25 120 Same as above
Scroll of Teleport Teleport 17 88 Dark Wizard, Soul Master, Grand Master
Scroll of Flame Flame 35 160 Same as Fire Ball
Scroll of Twister Twister 40 180 Same as Fire Ball
Scroll of Evil Spirit Evil Spirit 50 220 Same as Fire Ball
Scroll of Hellfire Hellfire 60 260 Same as Fire Ball
Scroll of Aqua Beam Aqua Beam 74 345 Same as Fire Ball
Scroll of Cometfall Cometfall 80 500 Same as Fire Ball
Scroll of Soul Barrier Soul Barrier 77 408 Dark Wizard, Soul Master, Grand Master
Scroll of Inferno Inferno 88 724 Same as Fire Ball
Scroll of Teleport Ally Teleport Ally 83 644 Soul Master, Grand Master
Scroll of Ice Storm Ice Storm 93 849 Soul Master, Grand Master
Scroll of Decay Decay 96 953 Soul Master, Grand Master
Scroll of Nova Nova 100 1052 Soul Master, Grand Master
  • Energy Ball is on the Dark Wizard, Soul Master, Grand Master, Magic Gladiator and Duel Master skill lists. No item in our data teaches it.
  • Nova needs 1052 Energy on our server. It is the hardest Dark Wizard spell.

Dark Knight, Blade Knight and Blade Master

Source Skill Level Other needs Classes
Orb of Impale Impale 28 - Dark Knight, Blade Knight, Blade Master, Magic Gladiator, Duel Master
Orb of Twisting Slash Twisting Slash 80 - Same as above
Orb of Greater Fortitude Swell Life 120 - Dark Knight, Blade Knight, Blade Master
Orb of Death Stab Death Stab 160 - Blade Knight, Blade Master
Orb of Rageful Blow Rageful Blow 170 - Blade Knight, Blade Master
Crystal of Destruction Strike of Destruction 100 Hero Status quest done Blade Knight, Blade Master

Weapon and shield skills:

Skill Given by (examples) Weapon needs (examples)
Defense Shields such as Buckler Str 80 and up
Falling Slash Axes such as Double Axe Str 50 and up
Lunge Swords such as Katana Agi 40 and Str 80
Uppercut Sword of Assassin, Falchion Str 60 and up
Cyclone Blades such as Blade Agi 50 and Str 80
Slash Giant Sword Str 140
  • Dark Knight skills are melee only.

Fairy Elf, Muse Elf and High Elf

Source Skill Level Energy Classes
Bows and crossbows Triple Shot - - All Elves
Healing Orb Heal 8 52 Fairy Elf, Muse Elf, High Elf
Orb of Greater Defense Greater Defense 13 72 Same as above
Orb of Greater Damage Greater Damage 18 92 Same as above
Orb of Summoning Summon Goblin - 30 Same as above
Orb of Penetration Penetration 130 - Same as above
Orb of Ice Arrow Ice Arrow - - Muse Elf, High Elf
Crystal of Multi-Shot Multi-Shot 100 - Muse Elf, High Elf
Crystal of Recovery Recovery 100 37 Muse Elf, High Elf
Gain Hero Status quest Infinity Arrow 220 - Muse Elf, High Elf
  • The Elf summons (Goblin, Stone Golem, Assassin, Elite Yeti, Dark Knight, Bali, Soldier) are on the Elf skill list. Only the Goblin one is tied to an orb in our data.
  • Orb of Ice Arrow asks for 646 Agility on our server.

Magic Gladiator and Duel Master

Magic Gladiator uses the Dark Wizard spells from Fire Ball to Inferno, except Teleport and Soul Barrier. It also uses these:

Source Skill Level Other needs Classes
Orb of Impale Impale 28 - Magic Gladiator, Duel Master
Orb of Twisting Slash Twisting Slash 80 - Same as above
Orb of Fire Slash Fire Slash - Total Str 596 on our server Same as above
Crystal of Flame Strike Flame Strike 100 - Same as above
Blades such as Dark Reign Blade Power Slash - Energy 7 to 17, depending on the blade (Dark Reign Blade needs 9) Same as above
Scroll of Gigantic Storm Gigantic Storm 220 Energy 118 Magic Gladiator, Duel Master

Dark Lord and Lord Emperor

Source Skill Level Energy Command Classes
Scepters such as Battle Scepter Force Wave - - - Dark Lord, Lord Emperor
Scroll of FireBurst Fire Burst 74 79 - Dark Lord, Lord Emperor
Scroll of Summon Summon 98 153 400 Same as above
Scroll of Critical Damage Increase Critical Damage 82 102 300 Same as above
Scroll of Electric Spark Electric Spike 92 126 340 Same as above
Scroll of Fire Scream Fire Scream 102 150 70 Same as above
Scroll of Chaotic Diseier Chaotic Diseier 100 16 - Same as above
Dark Horse Earthshake 218 - - Dark Lord, Lord Emperor
  • Dark Horse is a pet. It needs character level 218 on our server.

Tips

  • Strength decides which weapons and armour you can wear. Check the requirement before you spend points.
  • Agility speeds up attacks and makes you harder to hit. It also raises your bow damage on an Elf.
  • Vitality adds HP and AG. Each point is worth more HP on a Dark Knight than on the other classes.
  • Energy adds mana and damage on a Dark Wizard. It is also a big part of Max AG on a Dark Knight.
  • Command matters only for a Dark Lord. Its skills and pets ask for it.
  • Fruits add stats on top of level-up points and quest points.
  • A stat reset is paid. Plan the first points you spend.