Every character has four stats: Strength, Agility, Vitality and Energy. The Dark Lord also has Command. This page says what each stat gives, the numbers our server uses, and which skills each class can learn.
Requirements
- Stats go up when you level up, and from some quests. You spend the points in the character window with the + buttons.
- Some items need a minimum Strength or Agility to wear. Check the item before you spend points.
The stats at a glance
| Stat |
Short |
What it gives |
| Strength |
Str |
Physical damage, Attack Rate, Max AG and Max Shield. Needed for most weapons and armour |
| Agility |
Agi |
Attack speed, defense, defense rate, attack rate, Max AG and Max Shield. Needed for bows and most armour |
| Vitality |
Vit |
Max HP, Max AG and Max Shield |
| Energy |
Ene |
Max mana, wizardry damage (Dark Wizard), physical damage (Magic Gladiator and Dark Lord), Max AG and Max Shield |
| Command |
Cmd |
Dark Lord only. Pet damage, Max AG, Max Shield, Attack Rate and guild size |
On our server Command is stored as Leadership.
Points per level
| Class |
Start Str |
Start Agi |
Start Vit |
Start Ene |
Start Cmd |
Points per level |
| Dark Wizard |
18 |
18 |
15 |
30 |
- |
5 |
| Dark Knight |
28 |
20 |
25 |
10 |
- |
5 |
| Fairy Elf |
22 |
25 |
20 |
15 |
- |
5 |
| Magic Gladiator |
26 |
26 |
26 |
26 |
- |
7 |
| Dark Lord |
26 |
20 |
20 |
15 |
25 |
7 |
- The second and third classes keep the same start stats and points as their first class.
- Magic Gladiator and Dark Lord get 7 points per level. The others get 5.
- The Gain Hero Status quest adds 1 point per level from level 220. Points from other quests are not checked yet, so they are left off this page.
Derived numbers
These are classic MU's formulas. "Level" is the character level. Use the window to see your own numbers.
Max HP and Max mana
| Class |
Max HP |
Max mana |
| Dark Wizard |
30 + Level + 2 x Vit |
2 x Ene + 2 x Level |
| Dark Knight |
35 + 2 x Level + 3 x Vit |
10 + Ene + 0.5 x Level |
| Fairy Elf |
39 + Level + 2 x Vit |
6 + 1.5 x Ene + 1.5 x Level |
| Magic Gladiator |
57 + Level + 2 x Vit |
7 + 2 x Ene + Level |
| Dark Lord |
48.5 + 1.5 x Level + 2 x Vit |
38 + 1.5 x (Ene - 15) + Level |
- Vitality gives the most HP on a Dark Knight. Each point gives 3 HP.
- Energy gives the most mana on a Dark Wizard and Magic Gladiator.
- Dark Lord mana counts Energy above 15 only.
Max AG
AG is the ability gauge. Skills that cost AG use it.
| Class |
Str |
Agi |
Vit |
Ene |
Cmd |
| Dark Wizard |
0.2 |
0.4 |
0.3 |
0.2 |
- |
| Dark Knight |
0.15 |
0.2 |
0.3 |
1.0 |
- |
| Fairy Elf |
0.3 |
0.2 |
0.3 |
0.2 |
- |
| Magic Gladiator |
0.2 |
0.25 |
0.3 |
0.15 |
- |
| Dark Lord |
0.3 |
0.2 |
0.1 |
0.15 |
0.3 |
- Each number is AG per point of that stat.
- Dark Knight gets most of its AG from Energy.
Damage
Classic MU gives these numbers per point of each stat.
| Class |
Min damage |
Max damage |
| Dark Knight |
Str / 6 |
Str / 4 |
| Fairy Elf, with a bow |
(2 x Agi + Str) / 14 |
(2 x Agi + Str) / 8 |
| Magic Gladiator |
(2 x Str + Ene) / 12 |
(2 x Str + Ene) / 8 |
| Dark Lord |
(2 x Str + Ene) / 14 |
(2 x Str + Ene) / 10 |
| Dark Wizard, Soul Master, Grand Master, Magic Gladiator (spells) |
Ene / 9 |
Ene / 4 |
- Dark Wizard and its second and third classes use spells. Their damage comes from Energy.
- Magic Gladiator uses both. Its spells follow Energy, its blade follows Strength and Energy.
- Fairy Elf damage comes from the bow. Agility is the big part.
- Dark Lord Command adds damage too: 0.125 to 0.25 per point to its pet Dark Raven. With a scepter equipped, the Dark Lord's own hits get 1 more damage per Command point.
Attack speed and defense
| Class |
Attack speed per Agi |
Base defense per Agi |
Defense rate per Agi (PvM) |
Defense rate per Agi (PvP) |
| Dark Wizard |
0.05 |
0.25 |
0.33 |
0.25 |
| Dark Knight |
0.067 |
0.33 |
0.33 |
0.5 |
| Fairy Elf |
0.02 |
0.1 |
0.25 |
0.1 |
| Magic Gladiator |
0.067 |
0.2 |
0.33 |
0.25 |
| Dark Lord |
0.1 |
0.14 |
0.14 |
0.5 |
- Defense rate on PvP also adds 2 per character level, for every class.
Attack Rate
| Class |
Attack Rate (PvM) |
Attack Rate (PvP) |
| Dark Wizard, Dark Knight, Fairy Elf, Magic Gladiator |
5 x Level + 1.5 x Agi + 0.25 x Str |
3 x Level + Agi x 4 (Dark Wizard) |
| Dark Lord |
5 x Level + 2.5 x Agi + Str / 6 + 0.1 x Cmd |
3 x Level + 4 x Agi |
- Attack Rate is the hit chance. It goes up with Level and Agility.
- The PvP Agility number is different for each class: Dark Wizard 4, Dark Knight 4.5, Fairy Elf 0.6, Magic Gladiator 3.5, Dark Lord 4.
Command (Dark Lord only)
- Command helps the Dark Lord's pets and guild.
- Each point gives Max AG 0.3 and Attack Rate 0.1.
- Dark Raven damage: 0.125 to 0.25 per Command point, plus 15 per pet level. Raven attack speed: 0.02 per point.
- Fenrir base damage: one third of a point per Command point.
- Guild size: Level / 10 for every class. A Dark Lord adds Command / 10 on top.
- Command has its own skill rules. Some Dark Lord scrolls ask for a Command number. See the skill tables below.
Fruits
Fruits add points to a stat. You use them on the character. Each fruit is one kind: Energy, Stamina (Vitality), Agility, Strength or Command.
- Make a fruit with the Chaos Goblin mix. You need one Jewel of Creation and one Jewel of Chaos, plus 3,000,000 Zen. The success rate is 90%.
- You must be level 10 or higher to use a fruit.
- Take off all your gear before you use a fruit. The game will not let you use one while anything is worn.
- Only a Dark Lord can use a Command fruit.
- A fruit adds a few points to its stat. Points come back if you reset.
- Fruit points cannot go higher than their set maximum.
Stat reset
- Stat Reset is a coin shop item. It sets your stats back to the class start. All the points come back to spend.
- Nothing can be worn when you use it.
- You can use it once every 3 days per character.
- It costs 500 W Coin on our server.
- The Reset Fruit items are not for sale on our server.
Skills by class
Skills come from three places:
- Scrolls and orbs. You read them to learn the skill. Each one asks for a character level and some stats.
- Weapons and shields. Some weapons give a skill while you wear them. The weapon asks for its own Strength or Agility.
- Quests and pets. Some skills come from a quest or a pet.
Dark Wizard, Soul Master and Grand Master
| Scroll |
Skill |
Level |
Energy |
Classes |
| Scroll of Fire Ball |
Fire Ball |
5 |
40 |
Dark Wizard, Soul Master, Grand Master, Magic Gladiator, Duel Master |
| Scroll of Power Wave |
Power Wave |
9 |
56 |
Same as above |
| Scroll of Lighting |
Lightning |
13 |
72 |
Same as above |
| Scroll of Poison |
Poison |
30 |
140 |
Same as above |
| Scroll of Meteorite |
Meteorite |
21 |
104 |
Same as above |
| Scroll of Ice |
Ice |
25 |
120 |
Same as above |
| Scroll of Teleport |
Teleport |
17 |
88 |
Dark Wizard, Soul Master, Grand Master |
| Scroll of Flame |
Flame |
35 |
160 |
Same as Fire Ball |
| Scroll of Twister |
Twister |
40 |
180 |
Same as Fire Ball |
| Scroll of Evil Spirit |
Evil Spirit |
50 |
220 |
Same as Fire Ball |
| Scroll of Hellfire |
Hellfire |
60 |
260 |
Same as Fire Ball |
| Scroll of Aqua Beam |
Aqua Beam |
74 |
345 |
Same as Fire Ball |
| Scroll of Cometfall |
Cometfall |
80 |
500 |
Same as Fire Ball |
| Scroll of Soul Barrier |
Soul Barrier |
77 |
408 |
Dark Wizard, Soul Master, Grand Master |
| Scroll of Inferno |
Inferno |
88 |
724 |
Same as Fire Ball |
| Scroll of Teleport Ally |
Teleport Ally |
83 |
644 |
Soul Master, Grand Master |
| Scroll of Ice Storm |
Ice Storm |
93 |
849 |
Soul Master, Grand Master |
| Scroll of Decay |
Decay |
96 |
953 |
Soul Master, Grand Master |
| Scroll of Nova |
Nova |
100 |
1052 |
Soul Master, Grand Master |
- Energy Ball is on the Dark Wizard, Soul Master, Grand Master, Magic Gladiator and Duel Master skill lists. No item in our data teaches it.
- Nova needs 1052 Energy on our server. It is the hardest Dark Wizard spell.
Dark Knight, Blade Knight and Blade Master
| Source |
Skill |
Level |
Other needs |
Classes |
| Orb of Impale |
Impale |
28 |
- |
Dark Knight, Blade Knight, Blade Master, Magic Gladiator, Duel Master |
| Orb of Twisting Slash |
Twisting Slash |
80 |
- |
Same as above |
| Orb of Greater Fortitude |
Swell Life |
120 |
- |
Dark Knight, Blade Knight, Blade Master |
| Orb of Death Stab |
Death Stab |
160 |
- |
Blade Knight, Blade Master |
| Orb of Rageful Blow |
Rageful Blow |
170 |
- |
Blade Knight, Blade Master |
| Crystal of Destruction |
Strike of Destruction |
100 |
Hero Status quest done |
Blade Knight, Blade Master |
Weapon and shield skills:
| Skill |
Given by (examples) |
Weapon needs (examples) |
| Defense |
Shields such as Buckler |
Str 80 and up |
| Falling Slash |
Axes such as Double Axe |
Str 50 and up |
| Lunge |
Swords such as Katana |
Agi 40 and Str 80 |
| Uppercut |
Sword of Assassin, Falchion |
Str 60 and up |
| Cyclone |
Blades such as Blade |
Agi 50 and Str 80 |
| Slash |
Giant Sword |
Str 140 |
- Dark Knight skills are melee only.
Fairy Elf, Muse Elf and High Elf
| Source |
Skill |
Level |
Energy |
Classes |
| Bows and crossbows |
Triple Shot |
- |
- |
All Elves |
| Healing Orb |
Heal |
8 |
52 |
Fairy Elf, Muse Elf, High Elf |
| Orb of Greater Defense |
Greater Defense |
13 |
72 |
Same as above |
| Orb of Greater Damage |
Greater Damage |
18 |
92 |
Same as above |
| Orb of Summoning |
Summon Goblin |
- |
30 |
Same as above |
| Orb of Penetration |
Penetration |
130 |
- |
Same as above |
| Orb of Ice Arrow |
Ice Arrow |
- |
- |
Muse Elf, High Elf |
| Crystal of Multi-Shot |
Multi-Shot |
100 |
- |
Muse Elf, High Elf |
| Crystal of Recovery |
Recovery |
100 |
37 |
Muse Elf, High Elf |
| Gain Hero Status quest |
Infinity Arrow |
220 |
- |
Muse Elf, High Elf |
- The Elf summons (Goblin, Stone Golem, Assassin, Elite Yeti, Dark Knight, Bali, Soldier) are on the Elf skill list. Only the Goblin one is tied to an orb in our data.
- Orb of Ice Arrow asks for 646 Agility on our server.
Magic Gladiator and Duel Master
Magic Gladiator uses the Dark Wizard spells from Fire Ball to Inferno, except Teleport and Soul Barrier. It also uses these:
| Source |
Skill |
Level |
Other needs |
Classes |
| Orb of Impale |
Impale |
28 |
- |
Magic Gladiator, Duel Master |
| Orb of Twisting Slash |
Twisting Slash |
80 |
- |
Same as above |
| Orb of Fire Slash |
Fire Slash |
- |
Total Str 596 on our server |
Same as above |
| Crystal of Flame Strike |
Flame Strike |
100 |
- |
Same as above |
| Blades such as Dark Reign Blade |
Power Slash |
- |
Energy 7 to 17, depending on the blade (Dark Reign Blade needs 9) |
Same as above |
| Scroll of Gigantic Storm |
Gigantic Storm |
220 |
Energy 118 |
Magic Gladiator, Duel Master |
Dark Lord and Lord Emperor
- Dark Horse is a pet. It needs character level 218 on our server.
Tips
- Strength decides which weapons and armour you can wear. Check the requirement before you spend points.
- Agility speeds up attacks and makes you harder to hit. It also raises your bow damage on an Elf.
- Vitality adds HP and AG. Each point is worth more HP on a Dark Knight than on the other classes.
- Energy adds mana and damage on a Dark Wizard. It is also a big part of Max AG on a Dark Knight.
- Command matters only for a Dark Lord. Its skills and pets ask for it.
- Fruits add stats on top of level-up points and quest points.
- A stat reset is paid. Plan the first points you spend.