Party, PK and commands
A party shares experience from kills, a player who kills another player can get PK status, and the chat line has a short list of commands. This page explains how each one works on Moo Classic.

- 1 Quick facts
- 2 Party
- 2.1 Requirements
- 2.2 How to make a party
- 2.3 Experience sharing
- 2.4 Zen and items
- 2.5 Party chat
- 3 PK and outlaw status
- 3.1 How the status goes up
- 3.2 How the status goes down
- 3.3 Kills that give no PK step
- 3.4 Tips
- 4 Clearing PK status
- 5 Guilds and alliances
- 6 Trade
- 7 Personal store
- 8 Chat channels
- 9 Chat commands
- 9.1 Client commands
- 9.2 Server commands
- 10 Tips
Quick facts
| Thing | Unit | Value |
|---|---|---|
| Party size | Members | 5 |
| Party share range | Tiles from the kill | 10 |
| Level gap allowed in a party | Levels | 130 |
| Trade and personal store | Level needed | 6 |
| Guild master, create a guild | Level needed | 100 |
| Alliance size | Guilds | 5 |
| Length of each PK step | Hours | 3 |
| Self-defence window | Seconds | 60 |
| Experience rate | Times normal | 1 |
Party
Requirements
- Any character can start or join a party. No level is needed.
- A party holds up to 5 members.
- The level gap: a player cannot be invited if their level is more than 130 away from the highest or the lowest level in the party. If the inviter has no party, the check compares the invited player with the inviter's own level.
How to make a party
- Point at the other player.
- Type
/partyor/pt. - The other player gets a box. They press OK to join.
- Press P to open or close the party window.
Experience sharing
When a party member kills a monster, the experience is shared. A member gets a share only if they are:
- alive,
- on the same map as the monster,
- less than 10 tiles from the monster.
The killer always gets a share. A member who is far away gets nothing and does not raise the party bonus.
The party bonus is a percentage of the normal experience. The total is split between the members who share, by level.
| Members sharing | Normal party | Party with one Dark Wizard, one Dark Knight and one Elf |
|---|---|---|
| 1 | 100 % | 100 % |
| 2 | 160 % | 100 % |
| 3 | 180 % | 230 % |
| 4 | 200 % | 270 % |
| 5 | 220 % | 300 % |
The set bonus needs one character from each of the Dark Wizard, Dark Knight and Elf lines. Magic Gladiator and Dark Lord do not count.
The server's experience rate is 1x.
Example: two players at the same level kill a monster together. The total is 160 % of the normal experience, and each player gets half of it.
Zen and items
- The player who picks up a zen pile keeps all of it. Party members do not split zen.
- A zen pile can be picked up in a safe zone too.
- When a party member picks up an item, the rest of the party sees a line in chat, starting with
[Party]. - Items stay with the player who picks them up.
Party chat
Start the line with ~, for example ~meet at Devias. Only your party sees it. It shows in a light blue box.
PK and outlaw status
A PK step is what you get when you kill another player who is not already an outlaw. The first step is called Warning. Outlaws are players on the first or the second outlaw stage. Your name colour changes with your step.
How the status goes up
- The first kill gives the Warning step.
- Each later kill steps you up again, until the second outlaw stage.
- Every step up sets the timer to at least 3 hours.
- At the second outlaw stage, each kill adds 3 hours to the timer.
- Every PK kill adds 1 to your kill count.
How the status goes down
- When the timer runs out, you drop one step.
- When you are back at Normal, the kill count goes back to 0.
- You can also pay to clear it. See Clearing PK status.
Kills that give no PK step
- Outlaws. Killing a player on the first or the second outlaw stage is free.
- Self-defence. If the player you kill hit you in the last 60 seconds, the kill is free. This works on players at Warning or below, so it never applies to outlaws.
- Rival guilds. Members of a guild that is in hostility with yours can kill each other with no PK step. See Guilds and alliances.
Tips
- Stay in a party with people near you. A kill is only shared with members who are close and alive.
- Check your name colour before you attack. Outlaws can be killed by anyone, with no PK step.
Clearing PK status
Type /pkclear to clear your own PK status. You cannot clear another player's status unless you are a game master.
Price by kill count:
| Kills | Cost |
|---|---|
| 0 or 1 | 50 Moo Gold |
| 2 | 80 Moo Gold |
| 3 or more | 100 Moo Gold |
The PK Clear Scroll is sold in the coin shop for 100 Moo Gold. It clears your PK status and kills whatever the count is. Use it from your storage. If you are not a PK, the scroll stays in your storage.
Guilds and alliances
- Create a guild. Talk to the guild master at level 100 or more, and only if you are in no guild.
- Guild chat. Start the line with
@. Only your guild sees it. - Alliance chat. Start the line with
@@. Only the guilds in your alliance see it. - Alliance. Type
/allianceor/unionwhile pointing at another guild master. An alliance can have up to 5 guilds. - Hostility. Type
/hostilitiesor/rivalwhile pointing at another guild master. Members of hostile guilds can kill each other with no PK step./rivaloffor/suspend hostilitiesends it. - Guild war. Type
/war <guild name>to ask another guild for a war. Type/battlesoccer <guild name>to ask for a battle soccer match.
Trade
- Point at the other player and type
/tradeor/exchange. You need level 6. - The other player gets a box. They press OK or cancel.
- Put items and zen in your side. The Zen button sets the zen amount.
- Both players press accept. The trade ends.
Things that stop a trade:
- Your level is below 6.
- The other player has a personal store open.
- The other player is already in a trade, or has a mix box or the vault open. Their side answers no.
Personal store
Open your store with /personal store or /personalshop. You need level 6.
- Give the store a title.
- Drag each item into the store and set a price.
- Press Open.
Other rules:
- Buyers use
/buy <name>. - In Noria and the other towns that use zen, a price under the item's own value asks you to confirm.
- The store closes when you leave its map, for example by warping away. A blue line says why.
/view store offhides the store titles over heads./view store onshows them again.- Each town has its own price currency:
| Map | Currency |
|---|---|
| Devias and Devias Wasteland | Moo Gold. The seller gets 90 %, 10 % is lost. |
| Lorencia | Jewel of Bless |
| Noria and every other map | Zen |
Chat channels
| Channel | How to type it | Who sees it |
|---|---|---|
| Normal | Just type | Players near you, in the log |
| Whisper | Press Tab to move to the ID box and type the name, or right-click a name in the log | The one player |
| Party | Start with ~ |
Your party |
| Guild | Start with @ |
Your guild |
| Alliance | Start with @@ |
Your alliance |
| Balloon | Start with # |
Players near you, shown longer above the head |
| Post | /post <text> |
Every player on the server |
Other keys:
- Enter opens the chat line and sends it. Esc closes it.
/filter <word>shows only lines with that word./filteralone turns the filter off./1to/0save a macro. Type/1 your textto save text into macro 1. Press Alt with 1 to 0 to say it. Macros cannot hold trade, party, guild or war commands. A macro says one line each 4 seconds, and not in Chaos Castle.
Chat commands
Every command and key, with the levels and prices they need, is in Commands and keys.
Client commands
These are read by the game client and sent as the matching action.
| Command | Aliases | What it does |
|---|---|---|
/trade |
/exchange |
Start a trade with the player you point at |
/party |
/pt |
Invite the player you point at to your party |
/guild |
Ask the player you point at to join your guild | |
/alliance |
/union |
Ask a guild master for an alliance |
/hostilities |
/rival |
Start hostility with a guild master |
/suspend hostilities |
/rivaloff |
End hostility |
/personal store |
/personalshop |
Open your personal store window |
/buy <name> |
/purchase |
Open a store by seller name |
/view store on / off |
Show or hide store titles | |
/warp <map> |
/move |
Warp to a map from the warp list |
/filter <word> |
Show only chat lines with that word | |
/whisper on / off |
Turn incoming whispers on or off | |
/chat |
Open the chat window |
Server commands
These are answered by the server.
| Command | What it does |
|---|---|
/war <guild name> |
Ask a guild for a guild war |
/battlesoccer <guild name> |
Ask a guild for a battle soccer match |
/post <text> |
Send a line to every player. One post each 10 seconds. |
/add <str\|agi\|vit\|ene\|cmd> <n> |
Spend stat points on that stat. |
/pkclear |
Clear your own PK status. See Clearing PK status. |
/language <code> |
Change the language of server messages |
/help [command] |
Show the usage text for a command |
/list |
List the commands |
Game master commands are not listed here.
Tips
- Keep your party close together. Members who are far away get no experience.
- Check your PK status before you walk into a field with other players.
- If your store closed, a blue line says why.